Dolby Laboratories Atmos Bedienungsanleitung Seite 118

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Workflows
110 Authoring for Dolby
®
Atmos
Cinema Sound Manual
6. Prepare dialogue elements for the Dolby Atmos mix. Consider the type of film (such
as an animated feature versus an action feature) when performing the following
steps, for example:.
a. Consider creating separate dialogue premixes where no characters overlap by
running all dialogue premixes through the console final mix automation and
combining them.
b. Consider printing final mix reverbs as separate elements.
7. Prepare music elements:
In Pro Tools, import the music elements using the same process as described for
effects and dialogue. For more enhanced Dolby Atmos mixing of the music, it is
desirable to get the flattened music separations (such as percussion, strings,
synthesizers, and solo instruments) from the final mix music session.
8. For ease of comparison to the 7.1 mix, consider importing the 7.1 print master into
the Pro Tools session.
9. In the session, conform to existing reel breaks.
10. Decide which premixes are bed material (9.1 mixes) and which premixes would
benefit by being made into objects (mono or stereo) for Dolby Atmos panning.
11. Make sure all beds are assigned to bed outputs.
12. Create object tracks in Pro Tools:
Lay out up to 118 objects, with the following suggested considerations:
a. Lay out objects in groups of eight mono tracks to facilitate moving entire 7.1
premix regions from the prepared premixes.
b. Further categorize the groups into dialogue, music, mono effects, and stereo
effects segments to expedite the creation of stems and music effects masters
used for foreign language.
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